A Research Overview of Mobile Projected User Interfaces
dc.contributor.author | Huber, Jochen | |
dc.date.accessioned | 2018-01-05T11:46:26Z | |
dc.date.available | 2018-01-05T11:46:26Z | |
dc.date.issued | 2014 | |
dc.description.abstract | In the last few years, the miniaturization of projectors has gained certain momentum. Today, projectors are available that can easily fit into the palm of a hand. Moreover, these devices are even being integrated into mobile phones. Mobile projectors allow users to project digital imagery into physical space virtually anywhere and anytime. The unique characteristics of small-scale projectors open up interesting opportunities for mobile user interface research. This article provides a comprehensive overview of research on mobile projected user interfaces according to three pertinent research directions: (i) nomadic, (ii) handheld, and (iii) tangible projection interfaces. Furthermore, the article outlines future research challenges and indicates trends in neighboring research fields that might foster innovation in the mobile projected user interfaces domain. | |
dc.identifier.pissn | 1432-122X | |
dc.identifier.uri | https://dl.gi.de/handle/20.500.12116/9204 | |
dc.publisher | Springer-Verlag | |
dc.relation.ispartof | Informatik-Spektrum: Vol. 37, No. 5 | |
dc.relation.ispartofseries | Informatik-Spektrum | |
dc.title | A Research Overview of Mobile Projected User Interfaces | |
dc.type | Text/Journal Article | |
gi.citation.endPage | 473 | |
gi.citation.publisherPlace | Berlin Heidelberg | |
gi.citation.startPage | 464 |