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Code and Consequences - an Educational Game about Social Scoring

dc.contributor.authorLeonhardt, Thiemo
dc.contributor.authorWalther, Johanna
dc.contributor.authorPodeyn, Jens
dc.contributor.authorHamann, Anne
dc.contributor.editorRöpke, René
dc.contributor.editorSchroeder, Ulrik
dc.date.accessioned2023-08-30T09:09:37Z
dc.date.available2023-08-30T09:09:37Z
dc.date.issued2023
dc.description.abstractIn this demo we present the serious game Code and Consequences. The learning application is implemented as a point and click adventure and discusses the possible influence of social scoring on society in a school context. The educational game was developed using the Escoria framework of the Godot Engine.en
dc.identifier.doi10.18420/delfi2023-48
dc.identifier.isbn978-3-88579-732-6
dc.identifier.pissn1617-5468
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/42210
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartof21. Fachtagung Bildungstechnologien (DELFI)
dc.relation.ispartofseriesLecture Notes in Informatics (LNI) - Proceedings, Volume P-322
dc.subjectPoint-and-Click
dc.subjectSerious Games
dc.subjectSocial Scoring
dc.titleCode and Consequences - an Educational Game about Social Scoringen
dc.typeText/Conference Paper
gi.citation.endPage266
gi.citation.publisherPlaceBonn
gi.citation.startPage265
gi.conference.date11.-13. September 2023
gi.conference.locationAachen
gi.conference.reviewfull
gi.conference.sessiontitleDemobeiträge

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