Code Cities in Virtual and Augmented Reality
dc.contributor.author | Koschke, Rainer | |
dc.contributor.author | Steinbeck, Marcel | |
dc.contributor.editor | Kelter, Udo | |
dc.date.accessioned | 2024-07-26T10:18:38Z | |
dc.date.available | 2024-07-26T10:18:38Z | |
dc.date.issued | 2020 | |
dc.description.abstract | In this paper, we summarize existing research on visualizing software as code cities with a focus on virtual and augmented reality technology (VR/AR). The review of existing knowledge shows that several of the hopes in VR/AR have not been fulfilled yet. A possible reason for that may be that existing means of visualization and interaction cannot simply be transferred one-to-one from desktop to VR/AR environments as our own research suggests. Moreover, we view the true potential of VR/AR in supporting the communication among multiple developers. All studies we are aware of have had a single developer trying to solve a given task. VR/AR can bridge spatial gaps and more research should be targeted at that particular advantage for distributed teams. | en |
dc.identifier.issn | 0720-8928 | |
dc.identifier.uri | https://dl.gi.de/handle/20.500.12116/44155 | |
dc.language.iso | en | |
dc.pubPlace | Bonn | |
dc.publisher | Gesellschaft für Informatik e.V. | |
dc.relation.ispartof | Softwaretechnik-Trends Band 40, Heft 2 | |
dc.relation.ispartofseries | Softwaretechnik-Trends | |
dc.subject | visualization | |
dc.subject | code city | |
dc.subject | virtual reality | |
dc.subject | augmented reality | |
dc.title | Code Cities in Virtual and Augmented Reality | en |
dc.type | Text/Conference Paper | |
mci.conference.date | 16.-18. September 2020 | |
mci.conference.location | Paderborn | |
mci.conference.sessiontitle | 22. Workshop Software-Reengineering und -Evolution (WSRE) und 11. Workshop Design for Future (DFF) | |
mci.reference.pages | 43-46 |
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