ABIS Workshops
Die ABIS Workshops haben eine lange Tradition. Seit dem ersten Workshop 1993 wurden sie jährlich veranstaltet. Ursprünglich ein deutscher Workshop, haben sie sich seit 2002 allmählich zu internationalen Workshops entwickelt. Bis 2010 fanden die Workshops im Rahmen der Konferenz LWA (Lernen, Wissen, Adaption) statt, 2012 war der Workshop erstmals Teil der Tagung Mensch und Computer. Seit 2020 sind die Workshop-Proceedings im Workshop-Band der Tagung veröffentlich - siehe jeweils dort. Die Beiträge der Workshops vor 2001 sind leider nicht online verfügbar.
Homepage der ABIS-Fachgruppe
Homepage der ABIS-Fachgruppe
Auflistung nach:
Auflistung ABIS Workshops nach Autor:in "Augstein, Mirjam"
1 - 10 von 17
Treffer pro Seite
Sortieroptionen
- KonferenzbeitragAdaptive User Interfaces on Tablets to Support People With Disabilities(ABIS 2012, 2012) Kurschl, Werner; Augstein, Mirjam; Stitz, HolgerWith the advent of tablet computers, touch screens, gesture-based interaction and speech recognition, sophisticated applications with Natural User Interfaces (NUIs) become state of the art. NUIs have the potential to support people with disabilities, e.g., in their daily activities or in acquiring specific skills. Yet, one main challenge is that this user group has diverse abilities and handicaps so that an interaction design must be highly configurable to make NUIs beneficial. The introduction of adaptivity might be promising in order to overcome configuration complexity and effort. This paper presents an approach to adaptive user interfaces on tablets to support people with disabilities.
- KonferenzbeitragAdaptive Workplace Learning Assistance(Proceedings of the 23rd International Workshop on Personalization and Recommendation on the Web and Beyond, 2019) Kravčík, MilošWorkplace learning has been a part of our lives for a long time already. However, new technological opportunities can radically change not only formal, but also informal (unintentional) learning, which is typical for the workplace. Nowadays companies face a new challenge: the transition towards Industry 4.0. In this regard, information technology should support the whole spectrum of educational methodologies, including personalized guidance, collaborative learning, training of practical skills, as well as meta-cognitive scaffolding.
- KonferenzbeitragBehavioral Analysis on Socio-Spatial Interaction Networks concerning User Preferences, Interactions and their Perception(Proceedings of the 23rd International Workshop on Personalization and Recommendation on the Web and Beyond, 2019) Atzmueller, Martin; Güven, Cicek; Masiala, Spyroula; Mackenbach, Rick; Shayan, Parisa; Liebregts, WernerThis paper investigates socio-spatial interaction networks for user modeling: We analyze preferences and perceptions of socio-proximity human interactions in relation to the observed interactions. The analysis is performed on a real-world dataset capturing interaction networks using wearable sensors coupled with self-report questionnaires about preferences and perception of those interactions.
- KonferenzbeitragDescriptive Network Modeling and Analysis for Investigating User Acceptance in a Learning Management System Context(Proceedings of the 23rd International Workshop on Personalization and Recommendation on the Web and Beyond, 2019) Shayan, Parisa; Rondinelli, Roberto; van Zaanen, Menno; Atzmueller, MartinLearning Management Systems (LMSs) play a significant role in educational technology. In this paper, we analyze different approaches in order to investigate the acceptance of an LMS. Utilizing questionnaire information structured on the Technology Acceptance Model (TAM), we apply descriptive network modeling and analysis complementing basic statistical analysis in order to identify specific patterns in the user data. We present the applied analysis methodology in detail, and demonstrate the connection to user modeling:here, descriptive statistics indicate student satisfaction with the usage (acceptance level) as a whole; network analysis indicates the level of variability w.r.t. the user questions, while specific patterns or motifs show the satisfaction levels for the different networks.
- KonferenzbeitragExplanations and User Control in Recommender Systems(Proceedings of the 23rd International Workshop on Personalization and Recommendation on the Web and Beyond, 2019) Jannach, Dietmar; Jugovac, Michael; Nunes, Ingrid
- KonferenzbeitragInfluencing Factors for User Context in Proactive Mobile Recommenders(ABIS 2012, 2012) Woerndl, Wolfgang; Lerchenmueller, Benjamin; Schulze, FlorianProactive recommender systems break the standard request-response pattern of traditional recommenders by pushing item suggestions to the user when the situation seems appropriate. To support proactive recommendations in a mobile scenario, we have developed a two-phase proactivity model based on the current context of the user. In this paper, we explain our approach to model context by identifying different components: user and device status, and user activity. We have conducted an online survey among over 100 users to investigate how different context attributes influence the decision when to generate proactive recommendations. Thus, we were able to acquire appropriateness factors and weights for the context features in our proactivity model.
- KonferenzbeitragIntegrating semantic relatedness in a collaborative filtering system(ABIS 2012, 2012) Ferrara, Felice; Tasso, CarloCollaborative Filtering (CF) recommender systems use opinions of people for filtering relevant information. The accuracy of these applications depends on the mechanism used to filter and combine the opinions (the feedback) provided by users. In this paper we propose a mechanism aimed at using semantic relations extracted from Wikipedia in order to adaptively filter and combine the feedback of people. The semantic relatedness among the concepts/pages of Wikipedia is used to identify the opinions which are more significant for predicting a rating for an item. We show that our approach improves the accuracy of the predictions and it also opens opportunities for providing explanations on the obtained recommendations.
- KonferenzbeitragLearning Special Input Methods with Personalized Game Applications(Mensch und Computer 2016 – Workshopband, 2016) Neumayr, Thomas; Augstein, Mirjam; Vrecer, Stephan; Kurschl, Werner; Altmann, JosefPersonalization in interactive systems can take a variety of appearances, e.g., in the form of individually tailored content presentation, adaptive navigation concepts or layouts. It has been discussed in a number of domains such as e-learning, search or information retrieval and has become an important aspect also in the general context of human-computer interaction. The presented project focuses on the personalization of the interaction process itself. It provides a user modelling framework with emphasis on users’ interaction abilities and an infrastructure for i) the personalized and automated selection and configuration of input devices as well as ii) the individually tailored process of interaction with the applications using the framework. This short paper outlines the process of and relations among interaction modeling, further individual training of interaction abilities and personalized application configuration using the example of two simple games that make use of the framework.
- KonferenzbeitragMeasuring Physical Pressure in Smart Phone Interaction for People with Impairments(Mensch und Computer 2015 – Workshopband, 2015) Augstein, Mirjam; Kern, Daniel; Neumayr, Thomas; Kurschl, Werner; Altmann, Josef
- KonferenzbeitragMERCURY: User Centric Device and Service Processing – Demo paper(ABIS 2012, 2012) Opasjumruskit, Kobkaew; Expósito, Jesús; König-Ries, Birgitta; Nauerz, Andreas; Welsch, MartinIn this paper, we present MERCURY, a platform for simple, user-centric integration and management of heterogeneous devices and services via a web-based interface. In contrast to existing approaches, MERCURY is geared towards non-IT-savvy end users. It enables these end users to easily interconnect devices, which can act as sensors or actuators, to model rules that trigger actions. Sets of rules allow users to model entire, often reoccurring, scenarios. Also, these must be user-centric and context adaptive. It shall thus enable users to take full advantage of the potential for support in everyday life such integration offers. Technically, our solution is based on Portal technology. We describe a tangible scenario to portray the steps a user will need to take to achieve the desired functionality.