Mensch und Computer 2021
Mensch und Computer 2021 vom 5.-8. September in Ingolstadt
https://muc2021.mensch-und-computer.de/
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Auflistung Mensch und Computer 2021 nach Schlagwort "accessibility"
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- KonferenzbeitragAn Accessible User Interface Concept for Non-Verbal and Spatial Aspects of Business Meetings for Blind and Visually Impaired People(Mensch und Computer 2021 - Tagungsband, 2021) Koutny, ReinhardBusiness meetings are an integral part ofwork life. While the modus operandi has changed over the course of the past years and decades, shifting from meetings with analog tools like flipcharts to digital aids like projectors or large touch displays mounted to walls, some aspects have stayed the same: Information does not only get exchanged verbally. Visual information like flipcharts but also non-verbal communication and spatial information are deemed essential information. This information is basically inaccessibly to blind and visually impaired people, which renders business meetings inaccessible to them as well. Consequentially, BVIPs have a tremendous disadvantage in their professional life. While research has been concerned with the mitigation of single aspects of the whole problem, especially with tracking all types of information, no comprehensive and user-friendly user interface approach has been developed. This paper proposes an accessible user interface approach facilitating affordable off-the-shelf hardware, which allows access to visual, non-verbal and spatial aspects of business meetings in a user-friendly manner and presents a fully functional prototype called MAPVI brainstorming tool.
- KonferenzbeitragAmI-VR: An Accessible Building Information System as Case Study Towards the Applicability of Ambient Intelligence in Virtual Reality(Mensch und Computer 2021 - Tagungsband, 2021) Götzelmann, Timo; Kreimeier, Julian; Schwabl, Johannes; Karg, Pascal; Oumard, Christina; Büttner, FlorianAmbient intelligence represents a paradigm in which the user does not react to the environment, but vice versa. Accordingly, smart environments can react to the presence and activities of users and support them unobtrusively from the background. Especially in the context of accessibility, this offers great potential that has so far only been demonstrated for individual user groups. To overcome this limitation, we propose the automated, user- and context-related adaptation of the modality as well as locality of the representation of building information in the form of both an adjustable table as well as two displays on the basis of a prototype for a library information center. For being independent from material and regulatory restrictions and for better planability (especially with the ongoing COVID-19 pandemic) we used in addition to the hardware components also a Virtual Reality simulation, which proved to be very useful. Further optimization and evaluation will be needed for a more in depth understanding and dissemination in the long run, yet our prototype aims to help fostering further activities in the field of ambient intelligence, accessibility and virtual reality as a planning tool.