Auflistung Workshopband MuC 2024 nach Titel
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- Workshop10. Usable Security und Privacy Workshop – Proposal(Mensch und Computer 2024 - Workshopband, 2024) Lo Iacono, Luigi; Schmitt, Hartmut; Feth, Denis; Heinemann, AndreasZiel der zehnten Ausgabe des wissenschaftlichen Workshops "Usable Security und Privacy" auf der Mensch und Computer 2024 ist es, aktuelle Forschungs- und Praxisbeiträge auf diesem Gebiet zu präsentieren und mit den Teilnehmer:innen zu diskutieren. Getreu dem Konferenzmotto "Hybrid Worlds" soll mit dem Workshop ein etabliertes Forum fortgeführt und weiterentwickelt werden, in dem sich Expert:innen, Forscher:innen und Praktiker:innen aus unterschiedlichen Domänen transdisziplinär zum Thema Usable Security und Privacy austauschen können. Das Thema betrifft neben dem Usability- und Security-Engineering unterschiedliche Forschungsgebiete und Berufsfelder, z.~B. Informatik, Ingenieurwissenschaften, Mediengestaltung und Psychologie. Der Workshop richtet sich an interessierte Wissenschaftler:innen aus all diesen Bereichen, aber auch ausdrücklich an Vertreter:innen der Wirtschaft, Industrie und öffentlichen Verwaltung.
- Workshop11. Workshop Mensch-Maschine-Interaktion in sicherheitskritischen Systemen(Mensch und Computer 2024 - Workshopband, 2024) Kaufhold, Marc-André; Mentler, Tilo; Nestler, Simon; Reuter, ChristianIm Zentrum dieses Workshops steht die Interaktion von Mensch und Technik in sicherheitskritischen Kontexten. Hierzu zählen Bereiche, die bereits seit Jahrzehnten Gegenstand der Forschung sind (z.B. Prozessführung in Leitwarten), aber auch aktuelle Herausforderungen (z.B. Social Media im Katastrophenschutz). In diesen und vielen weiteren Bereichen gilt, dass sichere Systemzustände nur durch die ganzheitliche Betrachtung von Mensch, Technik und Organisation gewährleistet bzw. schnellstmöglich wieder erreicht werden können. In diesem Zusammenhang ist der Workshop auch der Nutzbarkeit und Akzeptanz von Sicherheitskonzepten sowie einer bewussteren Auseinandersetzung der Nutzenden mit diesem Thema gewidmet.
- Workshop17th Workshop "Be-greifbare Interaktion"(Mensch und Computer 2024 - Workshopband, 2024) van Koningsbruggen, Rosa; Delgado Rodriguez, Sarah; Maierhöfer, Vitus; Waldschütz, Hannes; Youssef, Yara; Kullmann, Max; Nischwitz, LenaTangible interaction centers around the manipulation of physical objects and the usage of our bodies, thus involving the environment and physical context stronger than visual or speech-based interfaces. The wide range of possibilities for integrating sensors and computing systems into the physical environment provides ample design space. The research field of Tangible Interaction investigates this scope, to enable meaningful and human-oriented applications. In this workshop, the German Informatics Society (GI) specialist group “Be-greifbare Interaktion” of the Department of Human-Computer Interaction offers a forum for scientific discourse and interdisciplinary discussion. Contributions range from theoretical, critical and forward-looking reflections, to design work and practical implementations. This year’s theme is “Back to Basics”, exploring how tangibles can be used for learning and how to design for them. The workshop opens the discussion to a broader audience of experts and students, to disclose current developments and generate new impulses for the research field.
- Workshop2nd International Workshop on Co-Creation of Hybrid Interactive Systems for Healthcare(Mensch und Computer 2024 - Workshopband, 2024) Weiler, Tim; Müller, Claudia; Struzek, David; Huldtgren, Alina; Klapperich, Holger; Grosskopp, Sabrina; Fischer, Florian; Osterheider, Angela; Gaertner, WandaRecent advancements in data science and AI-driven healthcare technologies are bringing up novel opportunities for innovations, such as personalized medicine, self-diagnostic tools for everyday use, or hybrid healthcare models. However, the development of these technologies often overlooks the perspectives of patients and their families and socio-cultural surroundings, posing significant social, technological, and ethical challenges related to data bias, empowerment or surveillance, respectively. Bringing together interdisciplinary, interprofessional, and intersectoral collaboration in a systematic way seems to be a crucial element for adressing these issues and ensuring the meaningful integration of sensitive data and AI technologies into patient-centred healthcare arrangements. In this workshop, researchers and practitioners from diverse related disciplines, including HCI, AI, social and cultural sciences, healthcare, gerontology, etc., are invited to share their case studies on innovative health technologies and medical AI. Drawing from contextual best practices, as well as challenges and failures, the workshop organizers aim to collectively devise a systematic approach for co-designing and implementing telemedical innovations in real-world healthcare settings.
- Workshop7th International Workshop "Gam-R – Gamification Reloaded"(Mensch und Computer 2024 - Workshopband, 2024) Mazarakis, Athanasios; Sailer-Frank, Sabrina; Voit, ThomasThe 7th International Workshop, "Gam-R – Gamification Reloaded," explores gamification and its related concepts, aiming to identify current trends and future directions in the field. Through presentations and interactive sessions, participants will discuss new research, debate emerging concepts, and foster collaborations. In addition, the workshop seeks to foster networking opportunities among researchers and practitioners interested in gamification. It will feature presentations of selected papers followed by interactive sessions designed to facilitate dialogue and knowledge exchange. Accepted papers will be published in the GI Digital Library, ensuring wide dissemination of insights. The workshop’s goals include facilitating knowledge exchange, promoting interdisciplinary discussions, and advancing the application of gamification in various domains. The workshop website, including a full Call for Papers, can be found at https://www.gamification-reloaded.com/ or https://www.gam-r.de/.
- WorkshopABIS 2024 - International Workshop on Personalization and Recommendation(Mensch und Computer 2024 - Workshopband, 2024) Neumayr, Thomas; Yigitbas, Enes; Augstein, Mirjam; Herder, Eelco; Stojko, Laura; Strecker, JannisABIS is an international workshop, organized by the SIG on Adaptivity and User Modeling in Interactive Software Systems of the German Gesellschaft für Informatik. For more than 25 years, the ABIS Workshop has been a highly interactive forum for discussing the state of the art in personalization, user modeling, and related areas. ABIS 2024’s focus will be on the topics of personalization and recommendation within the areas of Computer-Supported Cooperative Work (CSCW) (i.e., support of individuals who work organized in groups), Cross-Reality (XR) Interaction (e.g., transitions inside the reality-virtuality continuum), and/or making sense of sensory data for personalization purposes. To discuss such questions, our workshop aims to bring together researchers and practitioners who are interested in the general personalization domain, and/or in our SIG’s current focus. Our goal is to identify current issues and future directions of research and foster future development of the discipline and collaborations.
- WorkshopbeitragActual Versus Attributed Consciousness: Studying AI From a User Perspective(Mensch und Computer 2024 - Workshopband, 2024) Hein, Ilka; Ullrich, Daniel; Diefenbach, SarahBesides questions relating to technical implementations, the research field of consciousness in AI should focus on users’ perceptions of conscious technologies. From a UX perspective, not only the actual capabilities of a technology are decisive, but also what users see in it. Moreover, it is important to consider if consciousness attributions to AI are desirable. The position paper highlights upsides and downsides of such attributions and comes to the conclusion that a quandary evolves, which is described using the example of a therapy robot.
- WorkshopAI and Health: Using Digital Twins to Foster Healthy Behavior(Mensch und Computer 2024 - Workshopband, 2024) Keppel, Jonas; Ivezić, Dijana; Gruenefeld, Uwe; Lukowicz, Paul; Amft, Oliver; Schneegass, StefanThis workshop brings researchers together to discuss and explore how artificial intelligence (AI) can be used to improve general health. During our workshop at the MuC conference, we will focus on three main areas: developing ethical AI health recommendations, exploring how smart technologies in our homes can influence our health habits, and understanding how different types of feedback can change our health behaviors. The workshop aims to be a space where various research areas meet, encouraging a shared understanding and creating new ways to use AI to encourage healthy living. By focusing on real-world applications of AI and digital twins, we seek to guide our discussions toward strategies that have a direct and positive impact on individual and societal health.
- KonferenzbeitragAugmentation through Generative AI: Exploring the Effects of Human-AI Interaction and Explainable AI on Service Performance(Mensch und Computer 2024 - Workshopband, 2024) Reinhard, PhilippGenerative artificial intelligence (GenAI), particularly large language models (LLMs), offer new capabilities of natural language understanding and generation, potentially reducing employee stress and high turnover rates in customer service delivery. However, these systems also present risks, such as generating convincing but erroneous responses, known as hallucinations and confabulations. Thus, this study investigates the impact of GenAI on service performance in customer support settings, emphasizing augmentation over automation to address three key inquiries: identifying patterns of GenAI infusion that alter service routines, assessing the effects of human-AI interaction on cognitive load and task performance, and evaluating the role of explainable AI (XAI) in detecting erroneous responses such as hallucinations. Employing a design science research approach, the study combines literature reviews, expert interviews, and experimental designs to derive implications for designing GenAI-driven augmentation. Preliminary findings reveal three key insights: (1) Service employees play a critical role in retaining organizational knowledge and delegating decisions to GenAI agents; (2) Utilizing GenAI co-pilots significantly reduces the cognitive load during stressful customer interactions; and (3) Novice employees face challenges in discerning accurate AI-generated advice from inaccurate suggestions without additional explanatory context.
- WorkshopbeitragAugmented Reality-Assisted Multi-Robot Programming with Collision Warning(Mensch und Computer 2024 - Workshopband, 2024) Mazur, Janet; Yigitbas, EnesDelivery tasks and environmental exploration commonly utilize multi-robot systems. However, programming robots still requires a high level of expertise and knowledge. Therefore, the application of Augmented Reality (AR) has shown promise in aiding robot programming, enabling the user to operate within the robot's space and view robot data and information. Most approaches focus on programming single-robot manipulators or mobile robots. To also offer the programming of multiple collaboratively working robots, we propose EURAPS*, an extension of the existing EURAPS framework. As a feature, we integrate a collision warning to assist the programmer in collision-free multi-robot programming. We conducted a user study to evaluate our system's effectiveness in detecting collisions among mobile robots. The results show that the collision warning assists the user in avoiding robot collisions. Further research is needed to focus on more reliable robot tracking for precise recognition and collision warning with other obstacles.