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- KonferenzbeitragPictographAI: Interactive Generation of Stylized Pictographs for Presentations(Mensch und Computer 2024 - Workshopband, 2024) Makarem, Sarah; Röddiger, Tobias; Riedel, Till; Beigl, MichaelIn today’s data-driven world, effective data visualization is crucial for communication. Recent studies have shown that meaningful and relevant visual embellishments and decorations can significantly enhance data visualization memorability and comprehension. Hence, we introduce PictographAI, a generative tool integrated into presentation software to transform traditional bar charts into Pictographic visualizations. Utilizing a multimodal AI pipeline, PictographAI processes text, images, and raw data from presentation slides to automatically generate contextually appropriate pictographs. Our pipeline uses an Large language model agent, a text-guided image-inpainting model, and algorithmic post-processing to make sense of the slide contents and generate pictographs. As users update their presentation slides, the AI pipeline automates the generation of new pictographs that represent the respective contents. In this work, we demonstrate the concept and working principle that motivates the system architecture and the generative AI pipeline on a bar chart generation use case that integrates into a presentation slide creation workflow.
- KonferenzbeitragIntelligent Gaze-based Interaction(Mensch und Computer 2024 - Workshopband, 2024) Eggenkemper, FlorianMany approaches tried to make the traditional input method of keyboard and mouse more ergonomically pleasant to use or to exchange the used hardware. One of those approaches is the use of eye tracking, which tries to solve many of the efficiency and health problems by using gaze as input. One key challenge with those systems is the imprecision of eye tracking hardware, resulting from hardware as well as physiological limitations. The main goal of this research work is to create a system, that improves the accuracy of gaze-based input devices on an application level.
- KonferenzbeitragLeveraging Virtual Reality Simulation to Engage Non-Disabled People in Reflection on Access Barriers for Disabled People(Mensch und Computer 2024 - Workshopband, 2024) Brogle, Timo; Ermoshkin, Andrej Vladimirovic; Vakhutinskiy, Konstantin; Priewe, Sven; Wittig, Claas; Meiners, Anna-Lena; Gerling, Kathrin; Alexandrovsky, DmitryDisabled people experience many barriers in daily life, but non-disabled people rarely pause to reflect and engage in joint action to advocate for access. In this demo, we explore the potential of Virtual Reality (VR) to sensitize non-disabled people to barriers in the built environment. We contribute a VR simulation of a major traffic hub in Karlsruhe, Germany, and we employ visual embellishments and animations to showcase barriers and potential removal strategies. Through our work, we seek to engage users in conversation on what kind of environment is accessible to whom, and what equitable participation in society requires. Additionally, we aim to expand the understanding of how VR technology can promote reflection through interactive exploration.
- KonferenzbeitragConMusiCo: A TUI Connecting Children through Shared Music Making(Mensch und Computer 2024 - Workshopband, 2024) Klapperich, Holger; Wohlmacher, Bernhard; Seiffert, Tom; Focken, Mareike; Großkopp, Sabrina; Huldtgren, AlinaConMusiCo is a tangible user interface (TUI) that connects two children in a shared musical activity over a distance. Feeling related as a core human need was key in the development of the TUI. In a co-design process we explored with children, how to express different emotions and how a TUI needs to be designed to support shared musical activities. The work combines research on supporting relatedness through technology, as well as insights on the positive effects of music making on pro-social behavior.
- KonferenzbeitragThe effect of anthropomorphic design on the perceived trustworthiness of AI-based assistance systems(Mensch und Computer 2024 - Workshopband, 2024) Reuter, MurielArtificial intelligence (AI) has become an omnipresent part of everyday life and increasingly also of the world of work. The design of human-AI interaction plays a crucial role in this context. This project aims to analyze the effect of anthropomorphic design elements on perceived trustworthiness. Positive and negative consequences are to be investigated in a mixed-methods approach in realistic laboratory settings. The aim is to develop guidelines for the design of anthropomorphic AI systems in a work context.
- KonferenzbeitragAutomation and its Effects on Mental Workload in Industrial Sectors(Mensch und Computer 2024 - Workshopband, 2024) Staab, VerenaAutomation technology has profoundly transformed modern life, promising further evolution in safety and efficiency. However, it also fundamentally alters work dynamics, notably in the maritime sector where automation is increasingly prevalent. This dissertation investigates how automated systems impact mental workload and human-technology interactions in maritime contexts. By adapting a framework based on cognitive load theory, it analyzes predictors (e.g., automation, system design, level of autonomy, individual differences) of mental workload through systematic reviews and experimental studies. Key challenges include recruiting specialized maritime participants and deploying equipment in operational settings. By addressing these challenges, the dissertation aims to enhance understanding and implementation of automation, offering practical insights for optimizing human-technology interfaces in maritime automation.
- KonferenzbeitragSenseCube: Evaluating Visual and Vibration Feedback in a Peripheral Tangible Notification Device(Mensch und Computer 2024 - Workshopband, 2024) Koopmann, Antonia; Khadse, Susmita; Halaharavi, Hemanth Kumar; Ruiz, Nicolás; Putze, Susanne; Döring, TanjaIn digital environments, on-screen notifications tend to be highly disruptive and distracting but at the same time necessary to keep an overview over the current and upcoming tasks. In this context, we developed two versions (light-based and vibration-based) of a tangible notification manager called SenseCUBE and ran a within subject study with 9 participants to evaluate which version was perceived to be less disruptive. Participants had to solve a task while being notified by the SenseCUBEs and complete a TLX questionnaire to measure the task workload. Results suggest that there is no difference in the disruptiveness between the light SenseCUBE and the vibration SenseCUBE. Nonetheless, the light notifications were experienced as more effective in communicating the level of urgency of the notifications.
- Workshop17th Workshop "Be-greifbare Interaktion"(Mensch und Computer 2024 - Workshopband, 2024) van Koningsbruggen, Rosa; Delgado Rodriguez, Sarah; Maierhöfer, Vitus; Waldschütz, Hannes; Youssef, Yara; Kullmann, Max; Nischwitz, LenaTangible interaction centers around the manipulation of physical objects and the usage of our bodies, thus involving the environment and physical context stronger than visual or speech-based interfaces. The wide range of possibilities for integrating sensors and computing systems into the physical environment provides ample design space. The research field of Tangible Interaction investigates this scope, to enable meaningful and human-oriented applications. In this workshop, the German Informatics Society (GI) specialist group “Be-greifbare Interaktion” of the Department of Human-Computer Interaction offers a forum for scientific discourse and interdisciplinary discussion. Contributions range from theoretical, critical and forward-looking reflections, to design work and practical implementations. This year’s theme is “Back to Basics”, exploring how tangibles can be used for learning and how to design for them. The workshop opens the discussion to a broader audience of experts and students, to disclose current developments and generate new impulses for the research field.
- WorkshopbeitragSculpting Images: Exploring a Clay-Based Sculpting Interaction to Create Images with Generative AI(Mensch und Computer 2024 - Workshopband, 2024) Hesselbarth, Lisa; Wenig, Nina; Döring, Tanja; Malaka, RainerInteracting with clay offers creative, intuitive, and playful ways to generate 3D objects and sceneries. This paper explores an approach to interact with an AI image generator tool by providing a clay-based tangible sculpting prototype. In our work, we explore whether a clay-based input mechanism improves the user experience, the creative process, as well as the feeling of control and authorship when interacting with generative image generators. This workshop paper presents our prototype for "Sculpting Images", the concept for a planned user study, and first insights from early informal prototype tests. Our work contributes to the discussion of how users can use generative AI as a creative tool to express themselves and feel like a (co-)creator of the results.
- KonferenzbeitragBridging Hearts: Leveraging AI for Emotional Connection in Long-Distance Relationships(Mensch und Computer 2024 - Workshopband, 2024) Pankhuri, Pankhuri; Aghamohammadian, NasimIn today's interconnected world, long-distance relationships (LDRs) present distinct challenges in maintaining emotional intimacy across geographical separations. This study investigates the dynamics of intimate communication within LDRs and examines the potential of AI-driven personalization to enhance emotional connections. Design workshops employing divergent and convergent thinking allowed participants to identify challenges and propose solutions across three themes: Enhancing Communication and Connection, Supporting Well-being and Engagement, and Addressing Technology Proficiency and Accessibility. Participants stressed the importance of personalized communication tools, AI-mediated interventions, and strategic planning to bridge emotional gaps in LDRs. The findings highlight the role of AI-driven technology in fostering emotional bonds and well-being in LDRs, emphasizing the need for inclusive and user-friendly technologies to support diverse user populations. By leveraging AI-driven personalization, this research aims to improve communication satisfaction, strengthen emotional connections, and enhance overall well-being in long-distance relationships, underscoring AI's potential to facilitate communication, deepen emotional bonds, and promote well-being and engagement for individuals navigating the complexities of distant connections.