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The Impact of Guidance and Feedback in Game-Based Computational Thinking Environments

Author:
Manske, Sven [DBLP] ;
Feier, Alexia [DBLP] ;
Frese, Philip [DBLP] ;
Hölzel, Pia [DBLP] ;
Iffländer Rodriguez, Maurice [DBLP] ;
Körner, Joshua [DBLP] ;
Lichte, Aron [DBLP] ;
Lena Otto de Mentock, Lena Otto [DBLP] ;
Kocak, Melinda [DBLP] ;
Szymczyk, Natalia [DBLP] ;
Temel,Dilan [DBLP] ;
Haefs, Mathis [DBLP] ;
Kersting, Nina [DBLP] ;
Liewald, Rebekka C. [DBLP] ;
Bodemer, Daniel [DBLP]
Abstract
In this paper we investigated the impact of feedback and guidance on the development of computational thinking skills. To achieve this, we extended a game-based learning environment that aims to foster computational thinking by teaching programming in self-regulated learning scenarios. The learning environment has been enriched with multiple mechanisms to guide learners and provide feedback that is directed towards the development of computational thinking skills, particularly specific abstractions in programming among algorithmic thinking. To assess the impact of guidance and feedback, we conducted an empirical study with 57 participants. The findings indicate that feedback on the logical artifacts can reduce certain code smells and increase the motivation on the part of the learners.
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Manske, S., Feier, A., Frese, P., Hölzel, P., Iffländer Rodriguez, M., Körner, J., Lichte, A., Lena Otto de Mentock, L. O., Kocak, M., Szymczyk, N., Temel, Di., Haefs, M., Kersting, N., Liewald, . C. & Bodemer, D., (2021). The Impact of Guidance and Feedback in Game-Based Computational Thinking Environments. In: Kienle, A., Harrer, A., Haake, J. M. & Lingnau, A. (Hrsg.), DELFI 2021. Bonn: Gesellschaft für Informatik e.V.. (S. 115-120).
@inproceedings{mci/Manske2021,
author = {Manske, Sven AND Feier, Alexia AND Frese, Philip AND Hölzel, Pia AND Iffländer Rodriguez, Maurice AND Körner, Joshua AND Lichte, Aron AND Lena Otto de Mentock, Lena Otto AND Kocak, Melinda AND Szymczyk, Natalia AND Temel,Dilan AND Haefs, Mathis AND Kersting, Nina AND Liewald, Rebekka C. AND Bodemer, Daniel},
title = {The Impact of Guidance and Feedback in Game-Based Computational Thinking Environments},
booktitle = {DELFI 2021},
year = {2021},
editor = {Kienle, Andrea AND Harrer, Andreas AND Haake, Joerg M. AND Lingnau, Andreas} ,
pages = { 115-120 },
publisher = {Gesellschaft für Informatik e.V.},
address = {Bonn}
}
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More Info

ISBN: 978-3-88579-710-4
ISSN: 1617-5468
xmlui.MetaDataDisplay.field.date: 2021
Language: en (en)
Content Type: Text/Conference Paper

Keywords

  • Computational Thinking
  • Game-Based Learning
  • Programming
  • Guidance.
Collections
  • DeLFI 2021 [67]
  • P316 - DeLFI 2021 - Die 19. Fachtagung Bildungstechnologien [67]

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Diese Digital Library basiert auf DSpace.

 

 


About uns | FAQ | Help | Imprint | Datenschutz

Gesellschaft für Informatik e.V. (GI), Kontakt: Geschäftsstelle der GI
Diese Digital Library basiert auf DSpace.