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Virtual Reality, Eye Tracking and Machine Learning: Analysis of Learning Outcomes in Off-the-Shelve VR-Software
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Text/Conference Paper
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Datum
2023
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Gesellschaft für Informatik e.V.
Zusammenfassung
The combination of Virtual Reality (VR) and eye tracking allows to analyze how students use the presented VR content for learning. Here, we propose a novel approach to analyze eye tracking data in VR, even if no access to the VR software source code is given. This proof-of-concept leverages image classification methods to identify objects that captured the students' attention in VR. The method allows analysis of individual learning strategies and correlate those to individual learning outcomes.