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Patterns for immersive Augmented Reality multi-user experiences in cultural heritage

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2024

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Verlag

Gesellschaft für Informatik e.V.

Zusammenfassung

While augmented reality (AR) applications in cultural heritage (CH) gain popularity, they rarely target multi-user scenarios. To address this gap, this paper proposes a possibility space of patterns with common parameters for multi-user immersive AR experiences for the specific scenarios in CH settings. The visiting phases 'guiding' and 'exploring', extended by 'explanation', are mapped to three different types of groups and a pattern for each of the resulting scenarios is provided. In addition, examples are drawn from previous experience working on immersive AR applications in a natural history museum.

Beschreibung

Bitter, Jessica L. (2024): Patterns for immersive Augmented Reality multi-user experiences in cultural heritage. INFORMATIK 2024. DOI: 10.18420/inf2024_73. Bonn: Gesellschaft für Informatik e.V.. PISSN: 1617-5468. ISBN: 978-3-88579-746-3. pp. 861-869. XR in Präsenz: Neue Impulse für Museen und Ausstellungen durch AR, KI und Metaverse. Wiesbaden. 24.-26. September 2024

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