Towards an Optimal Viewpoint in Third-Person out-of-body Experiences
ISSN der Zeitschrift
Mensch und Computer 2015 – Proceedings
De Gruyter Oldenbourg
Human vision underlies natural constraints. Field of view, perceived wavelength, angular resolution, or perspective are just a few. Combining a head-mounted display with a camera can overcome some of these limitations and constraints. We investigate the field of view, which is created by presenting a third person view to the wearer of the head-mounted display. We propose an automatic camera positioning that may provide a better overview to the user compared to a manual positioning.