Workshopband MuC 2023
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Student Research Competition
Workshops
Student Research Competition
Workshops
- MCI-WS01: 10. Workshop Mensch-Maschine-Interaktion in sicherheitskritischen Systemen
- MCI-WS02: Partizipative und sozialverantwortliche Technikentwicklung
- MCI-WS03: Workshop on Smart Urban Micromobility
- MCI-WS05: Time and Timing in Human-Computer Interaction
- MCI-WS06: First International Workshop on Co-Creation of Hybrid Interactive Systems for Healthcare
- MCI-WS07: European Accessibility Act - Praxisbasierte Ansätze zur Erfüllung der Anforderungen an Barrierefreiheit
- MCI-WS08: 6th International Workshop "Gam-R – Gamification Reloaded"
- MCI-WS09: 16. Workshop Be-greifbare Interaktion
- MCI-WS10: Hybrides Arbeiten und Kollaboration: Eine Standortbestimmung zwischen neuen Arbeitspraxen und Technologiegestaltung in kleinen und mittelständischen Unternehmen (KMU)
- MCI-WS11: 9. Usable Security und Privacy Workshop
- MCI-WS12: ABIS 2023 - 27th International Workshop on Personalization and Recommendation
- MCI-WS13: Methods and Tools for (Semi-)Automated Evaluation in Long-Term In-the-Wild Deployment Studies
- MCI-WS15: Workshop on Designing Accessible Extended Reality: An Opportunity for People with Disabilities and Disorders
- MCI-WS16 - UCAI 2023: Workshop on User-Centered Artificial Intelligence
- MCI-WS17: Robots for Public and Social Spaces - Design for Intent Communication, Collaboration and Acceptance
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- WorkshopbeitragA Wizard-of-Oz Setup to Assess Pedestrian Behavior and Teach Delivery Robots on Sidewalk Encounters(Mensch und Computer 2023 - Workshopband, 2023) Pfleging, Bastian; Seyffer, Norman; Beek, Zina; Zug, SebastianWith the spreading of small mobile robots like last-mile delivery robots a new type of vehicles is expected to share sidewalks, foot and cycle paths with vulnerable users like pedestrians and cyclists. In order to ensure a safe co-existence of all instances that share these paths, a central point is to assess to what extent and how such robots should interact with these users. To understand this novel space for human-robot interaction, we are currently investigating where interaction is expected to happen and how people react to the appearance of such robots. In this paper, we present our approach of using a Wizard-of-Oz robot setup with which we aim to assess pedestrian behavior and at the same time collect sensor data to train future robots. We discuss prior work on mobile robots and external interfaces (eHMIs) for other road users, present our current setup, and outline future research activities.
- WorkshopbeitragTransitional Cross Reality Interfaces for Spatially Demanding Search and Collect Tasks(Mensch und Computer 2023 - Workshopband, 2023) Schmidt, Leonard; Yigitbas, EnesCross-Reality interfaces offer the possibility to perform a task in various different environments. In order to fulfill the task efficiently, the interface requires a convenient mechanism to transition between these environments. Additionally, the transitions need to be seamless to not disrupt the focus or progress of the task. However,seamlessly switching between environments with different extents of virtual and real elements is not trivial. The solution to this problem is to use various environments with only subtle differences and a smooth mechanism to hide and unhide virtual and real elements. That way, users can perceive the transitions as they slowly progress over time and are able to understand the differences between the environments. We developed an interface that allows users to seamlessly transition between a total of six environments. We evaluated this prototype by analyzing the users’ behavior of transitioning and the effect a switch between environments has on the perceived presence by measuring the user’s speed while moving around and collecting objects in the environments. We observed major differences in speed across the environments and various transitional behaviors.
- WorkshopbeitragChoosing temporal freedom? How to investigate choice preference along an anisotropic dimension(Mensch und Computer 2023 - Workshopband, 2023) Thomaschke, RolandIn Computer users usually prefer scenarios where they can choose between options by themselves over scenarios where options are selected otherwise. Such choice preference has been demonstrated for several dimensions, like position, color etc., but not nor time. I speculate that this research gap is due to the traditional paradigms in choice preference research requiring choice options on the one hand to involve different waiting times but on the other hand to be of equal value to users. Yet, different points in time are inherently different in value – due to the anisotropy of time. I argue that this issue can be accounted for by countering the inherent value asymmetry of time by associating additional value to the option via a pre-experimental temporal learning procedure.
- WorkshopbeitragLegal Requirements and Technical Metrics for Controlling Privacy of Employees’ Location Data(Mensch und Computer 2023 - Workshopband, 2023) Waldmann, Ulrich; Kunz, Thomas; Schleper, Janine; Kohn, Matthias; Pesch, Paulina JoCompanies usually store a lot of personal data about their employees. Metrics for automated verification of the compliance with the data minimization and storage limitation requirements provided in the General Data Protection Regulation (GDPR) can help companies meet their monitoring obligations. Furthermore, employees can monitor the processing of their personal data and verify that the processing of their personal data is lawful. In particular, metrics can be used to monitor complex data privacy requirements such as the data minimization or storage limitation. For this purpose, suitable data sources are combined in a meaningful way to obtain indicators of data protection. This paper outlines basic metrics for an application scenario from the field of agile workforce management in logistics. The metrics are intended to verify compliance when processing real-time location data for rescheduling employees. To this end, the local logistics and workforce management system is supplemented by a proxy server and a metrics service – two trusted components within the logistics enterprise network. In particular, the metrics system prevents the internal company network from directly accessing employee location data. Depending on the role in the company (e. g., data subject, management, works council, data protection officer), it can provide different sets of metrics on current data protection.
- WorkshopbeitragEvaluating the engagement of users from public interactive displays(Mensch und Computer 2023 - Workshopband, 2023) Mathes, Lukas Klaus Peter; Cabalo, Coleen Celeste; Gatzemeyer, LarsAn adaptive public display needs a good understanding of its environment. This means which objects are in the sphere of influence, how they behave and how they interact with them. Especially when dealing with users of an interactive public display, it is therefore important to have a metric about the engagement of passers-by. In this work, we incorporate the current state of research on topics related to engagement and mindfulness of passers-by of a public wall display. We use 3D depth camera data, which recognizes a model of passers-by. Based on different scientific approaches, we then build a model of the different parameters of attention to analyze the collected data. Through further experiments, we validate the validity of the model with respect to different test cases.
- WorkshopbeitragEuropean Accessibility Act - Practice-based approaches to meeting accessibility requirements(Mensch und Computer 2023 - Workshopband, 2023) Bittenbinder, Sven; Müller, Claudia; Tuncer, ZeynepThe European Accessibility Act (EAA) sets accessibility requirements for a wide range of products and services provided by public bodies and private companies, the implementation of which in Germany is defined by the Barrierefreiheitsstärkungsgesetz (BFSG). Despite numerous approaches to make information and communication technologies (ICT) accessible, non-accessible software solutions still exist due to a lack of technical knowledge, resources and motivation. The workshop aims to discuss practical approaches and perspectives using HCI methods to support all stakeholders involved in the development of accessible ICT solutions, including end-users, decision-makers, designers, developers, quality assurance and companies as a whole. The prioritisation of accessibility needs to be rethought in the short term in order to meet the requirements of the BFSG (and thus the EAA). In particular, the individual needs and social contexts of socio-technical systems must be taken into account. The aim of the workshop is to gather and discuss different perspectives, opinions and approaches in an interdisciplinary combination of researchers, practitioners and directly and indirectly affected groups of people.
- Workshopbeitrag16. Workshop Be-greifbare Interaktion(Mensch und Computer 2023 - Workshopband, 2023) Schmid, Andreas; van Koningsbruggen, Rosa; Delgado Rodriguez, Sarah; Maierhöfer, Vitus; Waldschütz, Hannes; Kalus, AlexanderTangible interaction is centered around the manipulation of physical objects and the usage of the own body. It thus involves the environment and the physical context much stronger than purely visual or speech-based interfaces. The wide range of possibilities for integrating sensors and computing systems into the physical environment provides ample design space. The research field of Tangible Interaction investigates this scope scientifically and practically in order to enable meaningful and human-oriented applications. In this workshop, the German Informatics Society (GI) specialist group "Be-greifbare Interaktion" of the Department of Human-Computer Interaction offers a forum for the presentation of scientific discourse and interdisciplinary discussion. Contributions range from theoretical, critical and forward-looking reflections to design work and reports on practical implementations. The workshop opens the discussion to a broader audience of experts in order to disclose current developments and generate new impulses for the research field.
- WorkshopbeitragEntscheidungsunterstützungssysteme in der Produktentwicklung von Unternehmen(Mensch und Computer 2023 - Workshopband, 2023) Mueller, Matthias; Franczyk, Bogdan; Weiland, JensWith increasing dynamics in the research environment – of product development – the technical requirements for future decision-making processes are also increasing in addition to complexity. The introduction of new IT systems for the automation of decisions results in adjustments to the current business processes of the companies. For a successful implementation of new IT information tools, it is necessary to examine in advance possible effects on the existing user systems in more detail. In science, new technologies, AI information systems and new knowledge are often created by interpreting and synthesizing existing knowledge. For this reason, the quality of literature analyses is becoming increasingly relevant in engineering and computer science. In addition to the number of publications, the effort for structured literature research (SLA) is also growing. In this paper, the authors present the research process and the results of a structured literature analysis. The purpose of this paper is to identify the current state of research on decision support in the product development of small and medium-sized enterprises (SME) as well as large companies in the automotive industry and, after analysis and evaluation, to identify possible research gaps on automated decision support systems (aDSS). The paper ends with an outlook on future research work on aDSS.
- WorkshopbeitragThe Role of Targeting Emotions in Healthcare Design. Report on Participatory Design Research in a Neonatal Intensive Care Unit (NICU)(Mensch und Computer 2023 - Workshopband, 2023) Gaertner, WandaThis paper delves into the role of emotions in healthcare design through a participatory design study conducted in a Neonatal Intensive Care Unit (NICU). Premature births present unique challenges, and this research examines how involving stakeholders in the design process can address emotional aspects. Based on an extensive observation in a NICU, the study engages healthcare professionals, parents, and former patients through conversations, interviews, and workshops to uncover the emotional complexities of the NICU environment. The paper highlights the benefits of participation, including increased expertise, trust, empathy, and appreciation. By focusing on emotions, the paper emphasizes their impact on physical well-being and how they shape responses. The paper concludes that a collaborative design approach fosters understanding and identifies key design points such as addressing uncertainty, promoting intimacy, mitigating helplessness, rectifying structural issues, and enhancing affection. Ultimately, it advocates for designing healthcare spaces that positively influence emotions for patients, families, and healthcare providers.
- WorkshopbeitragMAKEitREAL - Partizipative Entwicklung eines mobilen Makerspaces für Mädchen von 10 bis 16 Jahren: Herausforderung und Chancen(Mensch und Computer 2023 - Workshopband, 2023) Dierolf, Nicole; Pröbster, Monika; Herling, Claudia; Marsden, NicolaAußerschulische Bildungsangebote wie Makerspaces, MINT-Kurse (Mathematik, Informatik, Naturwissenschaften, Technik) und MINT-Ferienprogramme haben sich zu einem wichtigen Baustein der Förderung von Kindern und Jugendlichen entwickelt. Jedoch ist die Teilnahme an diesen Angeboten unter verschiedenen Bevölkerungsgruppen ungleich verteilt. Insbesondere Mädchen mit Zuwanderungsgeschichte sind in diesen Bereichen stark unterrepräsentiert. Das Verbundvorhaben MAKEitREAL der Hochschule Heilbronn, der Stadt Heilbronn und des Landesverbandes für naturwissenschaftlich-technische Jugendbildung Baden-Württemberg e. V. (natec) entwickelt ein partizipatives mobiles Makerspace-Angebot mit dieser Zielgruppe. Das Projekt strebt an, diese Gruppe an MINT-Fächer heranzuführen, bestehende MINT-Aktivitäten in der Region auszubauen und zu einem lebendigen Netzwerk zu verbinden. Es wird deutlich, dass die Bereitstellung von Partizipationsformaten unabhängig von der konkreten inhaltlichen Ausgestaltung durch die teilnehmenden Mädchen ein bedeutsames Signal der Wertschätzung und Zugehörigkeit darstellt, das den Zielen des Projekts dienlich sein kann.